Showing posts with label Bad News. Show all posts
Showing posts with label Bad News. Show all posts

Perfect World Closed Beta Testing Moved!


Creating a Perfect World isn’t easy. It takes time to make sure that every blade of grass, every gust of wind, every drop of water is as perfect as it can get. Because a Perfect World is what players like you deserve.

That’s why we at Level Up are taking the time to make sure that we can deliver on our promise of a Perfect World. And though we are as itching as much as you guys are to give this baby a test drive, we have realized that the proper localization of the game client will entail more time than we initially anticipated.

The need for more time is partlydue to the fact that the game is huge; in fact, it’s so huge that we ourselves were overwhelmed with the expansive content needing translation.

However, this unexpected change of schedule for the internal testing of Perfect World by assigned players will not greatly affect the open beta period which we previously committed.

It was a difficult decision to make, yet a decision that needed to be made. Instead of a half translated game with features that may not be fully playable, we are giving you a thoroughly-tested one, with the guarantee of total enjoyment, at a slightly later date.

We will be announcing the updated schedule next week.

Thank you for your continuing support and watch out for more Perfect World developments coming very soon!
...

Boo CB delayed. Boooo

"The game is not yet ready.

Perfection requires time and since we aim to give you the perfect gaming experience right from the beta testing modules, we would like to announce that the closed beta testing period has been moved from March 19 to March 28 to further test the excellence of the game."


Oh well. More time to...do nothing XD

-

Part of GM Tristan's interview about PVP and GVG:

GM T: Swell idea, I’ll have that soon! Anyway, let's move on to over to the PVP aspect of the game. Briefly, please tell me how the PVP system works. I believe there's also a "city siege" control system, right? How can players join and kick ass?

Oneil: Perfect World has a newbie friendly PK/PVP system where characters are only allowed to kill and be killed by other players once they reach Level 30. Players who are able to reach Level 30 are able to kill players only outside town. Towns are safe zones.

Entering the City Battle map to gain ownership of the land requires a strong clan. This means for an unoccupied city they must be able to kill all 200++ monsters in less than three hours. For occupied cities they must be able to bring down the opposing clan who owns that city in three hours. In essence, the city battle requires full strategy and not just direct brute force which normally happens in other games.

This is just a really brief preview of the city battle.

The full details of the city battle are available in Game Magazine this April.

More of the interview here at GM Tristan's Blog